Showing posts with label film reviews; Game Reviews. Show all posts
Showing posts with label film reviews; Game Reviews. Show all posts

Sunday, April 15, 2018

Emotional Bubble Dome, Minecraft Haiku


Every year around this time, at least one of my posts references The Big Stressful Yearly Event that I run every year around this time. The last two years, just before the BSYE, some physical calamity or another has befallen me—last year, I was death sick and only got through emceeing it thanks to half a bottle of Dayquil and an Echinacea drip, and the year before I threw my back out so badly that I could barely stand up. This year, I am determined not to get sick or otherwise damage a major body part, and as such, I have been trying to keep my stress levels down….waaaaay, waaay down. I’ve limited my exposure to the news, run through my checklists repeatedly, told myself it’s all about it having fun and that no one will notice small mistakes, and visualized the venue looking   beautiful, complete with joyful, happy guests. This weekend, I stayed cloistered indoors to avoid any incidental exposure to roving cold germs, listened to the “Spa Heaven” Pandora station, and played hours of Minecraft. In other words, I’ve enclosed myself in an emotional bubble dome, with only the whack of a pick ax and the whistle of a pan flute for company. I like it here, and I don’t want to leave.

They say write what you know, so here for your poetic pleasure are some Minecraft-based haikus. That’s about all I can manage for a post today, after all, I am a delicate little hot house flower this week and must not strain myself in any way. Enjoy!

1.

Peacefully fishing   
Suddenly, an explosion!
Damnable Creeper.

2.

Weird priest villagers
Trade for ghastly zombie flesh
Precious emeralds.

3.

Hark! Sunset is nigh
Yet I am far from my bed.
Run from the spider!

4.

So much cobblestone
So little room in my trunk.
Time for a new house!

5.

In deep underground
I seek the rarest diamonds  
Damn! Death by lava.

Also, here is an unrelated funny video (to make up for the lack of actual post content,) which brilliantly summarizes how I feel about the current state of tech start-ups:


 


--Kristen McHenry

Saturday, November 28, 2015

A Review Revue! Ex Machina, Salt, and Star Talk

Since I feel mouthy and opinionated today, I’m going to foist my opinions of some stuff onto you:

Ex Machina (the movie): I have a propensity to view movies three to five years after they’ve premiered, so I consider myself on the bleeding edge for having just watched Ex Machina. I found the whole thing humorless, pretentious and naval-gazing. It takes itself way too seriously for what is, at its core, the oldest sci-fi film cliché in the book: Overly-advanced robot balks at its enslavement and turns on its creator. Spoiler alert: I’m glad the film’s fey AI creation Ava escapes and gets to live her dream of people-watching at crosswalks, but the whole movie was unbearably annoying to me. I’m annoyed that tech genius Nathan owns his own island. I’m annoyed by his arrogant sneer and his hipster glasses. I’m annoyed at how the movie breathlessly and uncritically perpetuates the myth of the lone genius. And I’m unfathomably rankled by how long it takes Ava to pick out a dress for her big escape. Yes, it’s well-performed and nicely shot, but it’s still just a re-hash of the same over-done story. I don’t understand why so many critics love this lethargic, self-important film so much. But an exhaustive comb through Rotten Tomatoes shows that I’m by far in the minority opinion, so maybe I missed something. Or maybe it’s finally happened, and I’m officially a crabby old woman, totally closed off to the joys of arty pretense. I give it one out of five rogue cyborgs.

Salt (the video game): With all of the complications at work preparing for the transfer to a new campus, I found myself badly in need of a brain-vacation yesterday, which for me usually means a day-long immersion in a mindless video game. I came across “Salt” and downloaded it for ten bucks on Steam, and it was just what the doctor ordered—completely unstructured, open-world play with no goals, no urgency, and enough petty amusements to keep me aimlessly island-hopping for hours. You start off on a desert island, with vague instructions from a mysterious captain to “loot and pillage”, which really just consists of running around gathering fallen logs and plant fibers for crafting, while dispatching the occasional pesky, pan-faced pirate. Eventually you gather enough material to build a raft, which allows you to cruise to other islands and gather more stuff to craft new do-dads. I think eventually you’re supposed to build an actual ship, but I don’t have enough ambition for that at the moment, and I’m too busy fishing. It’s like an extremely low-stakes combination of Minecraft and Far Cry 4. Nothing in the game has much consequence—even running out of food and draining your hunger bar to zero doesn’t affect you much. The graphics are good enough for what the game is, and its laid-back charm makes it a great way to unwind. I give it four out of five pirate hats.

Star Talk (the podcast):  And finally, for those of you who have not caught Neil Degrasse Tyson’s podcast Star Talk, you are seriously missing out. He’s big on bringing science into the mainstream through pop culture and the arts, so he has a lot of comedians, writers, actors and artists as guests. He even did an entire show where he interviewed artists about how science has inspired them. He’s at the forefront of making science accessible and integrating it into the larger culture, which is much-needed in these anti-science times. He’s also a delightfully expansive thinker, able to see connections in seemingly disparate things and ideas. And for an astrophysicist, he’s got some hella sexy guns. (He used to be a wrestler.) And sexy, soulful eyes. And….I should stop now. If you want to widen your perspective and learn some hard-core physics at the same time, take a listen. I give it five out of five particle colliders.


--Kristen McHenry