I’ve been wracked with a sort of hypomanic irritability
lately, probably due to the fiery breath of hellish 90+-degree weather ravaging
Seattle, and as a result, I’m getting a lot of unimportant things done. Once of
those things was cleaning up my Linked In profile and “friends” list, or whatever
you call it on Linked In. I’m annoyed that I have to have a Linked In account
at all, but it feels inevitable. I don’t want to maintain it, I don’t
want to deal with it, and the whole thing is a complete nuisance, but I’m
afraid if I don’t have one, it will somehow negatively affect me. I’ve given in
to some unspoken pressure, or maybe it was spoken pressure at some point; I don’t
remember now. Anyway, I recently went
through and deleted a lot of “bad” contacts, and reviewed a very long list of
potential contacts, which was fascinating. I do know a great number of those
contacts, or at least am somehow tangentially connected to them through my profession or
my writing life. It was like a journey through the last ten years of my dual
careers. I sent out about ten “connection” requests as a result. I realized
through this process that despite thinking of myself as a semi-hermit, I actually
have a fairly large circle of acquaintances. I’m out there, meeting people and
doing things! Oh, God, just writing that sentence exhausted me.
Because I can’t sleep, (heat), and The Secret
World keeps crashing (heat), I recently downloaded a quirky little point-and-click
game from Amanita Designs called “Botanicula”. This is the same studio out of the
Czech Republic that put out “Machinarium” a few years ago, which I took a good
stab at but ultimately found too maddening. However, “Botanicula” is a complete
delight. I find it very meditative. The visuals are beautiful, the score is
stunning, and the “puzzles” are far more intuition than logic-based, which
works well for my right-brained bent. There are no instructions or “hints”—you’re
just left to potter through the beautiful landscape (a mystical tree born of a fallen
star) and click around until something happens. The game is extremely immersive
in that the score, the sound, and the gameplay all work together to allow your
mind to let go and just intuitively follow the internal (non) logic of its
weird and wild landscape.
The gameplay itself involves navigating a
scrappy band of critters on a mission to save their tree from corrupt forces
that threaten to destroy it. This adorable team is composed of a flowering
twig, a lantern, a mushroom, a feather, and what appears to be a chestnut seed.
They each have individual talents and
personalities, but the group is never separated. They travel through various
sections of the tree, rescuing critter-babies, saving fishermen, finding keys,
and in my favorite section so far, retrieving the oddly specific number of fourteen
chickens in a dementedly complex and hilarious sequence of bribery, trades, and cunning puzzle-solving.
There’s also a highly entertaining “mini-game” segment where each of the
critters takes a hallucinogen and has a bizarre dream. You have to play their
mini-game dream sequence until each one comes down from their trip. I’m taking a
four-day weekend and I’m between writing projects, so “Botanicula” has been a
marvelous brain un-winder. I highly recommend it. (The trailer below is a bit
misleading—the game is very
slow-paced, and enemies rarely pursue the critters with much verve.)
Continuing on with the Formal Verse Series,
below is a good poem for a sticky-hot, brain-sapping July day—a silly rhyming
poem I wrote a number of years ago after flat-out lying to a co-worker about my
TV viewing habits. Mind you, I didn’t mean to lie—she was one of those super-smart,
liberal NPR types who said she “didn’t own a TV”. Without even thinking about it,
I piped up with “Oh, same with me! I never watch TV." This was after a weekend of binge-watching for about ten hours straight. To
this day, I don’t know what compelled me to fib. I guess I was just trying to
fit in. Anyhow, enjoy “Ode to the Television”:
Ode to the Television
Give me your
background noise, your winking lights,
Your
Iron Chefs and your spandexed fights;
Your
Animal Planet, your wild girls,
Your
Adult Swims and your rapping earls;
Your
Easter colors and hushed affairs,
Your
stomping models with their sullen stares.
Give
me those abs, as flat as a nickel,
The
slayer with his rusty sickle;
Astute
detectives, forensic porn,
A
frumpy mother done-up, reborn;
Tell
me my skin can glow like honey,
And
quitting my job will lead to money.
Grant
me grace in the dark when I’m in pain,
When
my loneliness asserts it’s reign.
Give
me your shocks, and your wives done wrong,
Your
perfect ending, a cheering throng;
Your
spangled dancers, your jazzy band,
Your
laconic hosts and your hipster brand.
Tell
me that my deepest, scariest ill
Can
be vanquished with a common pill.
That
I’m sexy with this latest scent,
Then
I’ll sleep easy, at last content.
Tomorrow
I’ll claim to hold this view.
like Judas, that
I have never known you.
--Kristen
McHenry
1 comment:
Great poem! However, the last line of it you need to capitalize the l in Like, the first word of the last line. Other than this, right on!
Patrick
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